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For as long as I can remember, I've loved video games.

My lifelong passion for gaming and creativity led me to pursue a formal education in game development & design.  In May of 2026, I graduated from The University of Texas at Austin with a Bachelor of Science in Arts & Entertainment Technologies and a Certificate in Programming and Computation.

During my time at UT, I used engines such as Unreal, Unity, and Godot for game development, as well as XCode for mobile app development. I gained skills as a technical artist, programmer, 3D modeler & environment artist, level designer, 2D artist, animator, and media editor. I also learned to utilize programs like Maya, ZBrush, Substance Painter, Visual Studio, Photoshop, Premiere Pro, and Procreate to create 3D models, textures, art, and other media for games. Since beginning my game design journey, I have taken a particular interest in environment design & technical art, as these areas allow me to combine my love for problem-solving & coding with my passion for art & design!

 My ultimate dream is to work as a 3D game developer, technical artist, or environment designer on games that bring people as much joy as the ones I played growing up.

Thanks so much for taking the time to check out my page!

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Get to Know Me!

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